Why GamePressKit exists
Good design.
Less friction.
Developers deserve a press kit that looks as good as their game. Journalists deserve a simple way to get what they need.
Hi, I’m Alan.
I’m Phạm Gia Nghi, also known as Alan Pham — a designer, developer, founder of SAYU and the person behind Indie Games VN. Through Indie Games VN, I work to support Vietnamese indie developers with resources, connections and recognition.
Meet me at Indie Games VNThe gap I wanted to close
When I looked for a way to present games to the press, I kept finding a compromise. Some press kit tools were cumbersome. Others were easier to use, but the result did not give the game the presentation it deserved.
At the same time, a journalist trying to write a story may simply want a download link or a straightforward folder. A beautiful page is not useful if it gets between someone and the files they need.
Beautiful for your game. Simple for the press.
GamePressKit is my attempt to bring those needs together: a page developers can be proud to share, with clear facts, organized media and straightforward downloads. A place for the game’s identity and story, without making the press work harder to use it.
Built for people who make games
The goal is to make the handoff easier — from a solo developer’s first reveal to a studio or publisher coordinating a lineup. Spend less time assembling the same materials, and more time making and sharing your game.
Get in touch















