A Sector Darkly is a 2-d real-time space exploration open-world RPG. Explore, trade, scavenge, research, craft and survive a sector in chaos. Interact and dialogue with more than 10 alien races. Imagine a 4x-LITE universe, where instead of being in command of the faction, you are in command of a single ship and crew just trying to survive. An open world exploration, with an underlying mystery: sectors are going dark one by one and no one knows.
Take command of your ship and crew, survive, solve the mystery of the dark sectors and get your crew home.
FEATURES
Full Galaxy Simulation:
Miners pull ore from asteroid belts, and move it to refineries. Traders move goods and these raw ores locally to star ports and industrial stations for processing. Haulers and freighters move goods large-scale across the entire sector. The military patrols and protects from hostile forces and invading U'Guul.
Special Weapons and Tactical Real Time Combat:
Face many different types of enemies, from hulking battlecruisers, to strafing phantom fighters, which are invisible until they attack. Use point defense, powerful devices, special weapons, missiles, torpedoes, mines to defend.
Research/Craft/Salvage/Upgrade:
Mine, scavenge, salvage, pillage, protect the vital trade lanes, conduct missions to gain favor and research help... the choice is yours.
Ship classes exist, but are not made obsolete when you upgrade or purchase different ships. Ships have role bonuses and a unique special device/weapon per class. There is no better or best weapon or ship. Instead of upgrades, think of them as side-grades. Some things might be flexible, but generally not as good as a specialist item.
Sensors & Detection Gameplay:
11 Unique alien races:
Deep exploration:
Stable, Unstable, Ancient wormholes and sectors to be discovered and exploited. Unstable wormholes can be stabilised with the right technology, unlocking new sectors to exploit or new shortcuts across the sector.
Stabilise wormholes before entry. Some wormholes can only be traversed by smaller support craft. Park your mothership, launch your runabout, go exploring and come back right where you left it, even if you leave the system!
Jump Drive: Create a wormhole to jump between systems
Crew simulation system:
Support Ships
In addition to your pilot-able support craft, you can equip yourself with a suite of drones for mining, salvaging and repairing. Deploy them and continue exploring, they will return on completion.
Help Stranded Allies: Tow stranded ships back to port.
Ancient Wormholes: